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However, in Skul, players can currently assign a left mouse click to the attack key. Typically, in the UI, the attack key acts as a "cancel" to close the window and the jump key acts as a "confirm". With this update, we've made sure that the controls in each UI are consistent and follow the controls (key settings) set by the player. We sincerely apologize for any inconvenience this may have caused to gamers using these controls. When player interact with the pause menu, NPC dialog, Dark Ability, the UI screen will be closed when player left-click on a specific button.
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However, there are some cases that we missed in the process that have caused issues, and we wanted to give you a heads up on those issues.Ĭurrently, there is an issue when player assign 'left mouse click' as 'attack'. Through the recent 1.7.3 update, we've taken steps to make UI interactions more usable and intuitive.
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